GameHammer Live Game Coding (Episode 2)

In this second episode of Live Game Coding, Zoƫ continues to program her text adventure game The Arbiter: Episode 1 in Locomotive BASIC on the Amstrad CPC 464.

This week she’s introducing objects into the game; coding the first few puzzles; and implementing a series of “flags” to mark important information in the game, via integer variables.

You can download the game code as it stands at the end of this episode by clicking here.