Happy 35th Birthday, Amstrad CPC 464! June 21, 2019June 21, 2019Zoe Kirk-Robinson Thirty-five years ago, Rumbelows on Edgeware Road, London opened its doors to a crowd eager to get their hands on the cutting edge [...]
Bonanza Bros – Various Formats – GameHammer Daily June 20, 2019February 7, 2020Zoe Kirk-Robinson This may well be the final game I bought for my beloved Amstrad CPC, at the end of its commercial life (I can’t [...]
GameHammer Live Game Coding (Episode 11) June 17, 2019June 17, 2019Zoe Kirk-Robinson 3 Tonight’s episode of Live Game Coding saw the start of a new game, Dirk Headstrong and the Martian Madness! It’s a 3D game, [...]
Edd the Duck – Spectrum, CPC, Amiga – GameHammer Daily June 14, 2019February 7, 2020Zoe Kirk-Robinson Anyone who grew up in the UK in the early Nineties knows who Edd the Duck is. This yellow punk duck with a [...]
The Next GameHammer Game June 10, 2019June 10, 2019Zoe Kirk-Robinson I’m so immensely happy that GameHammer Live Game Coding has been so warmly received. It has been an absolute pleasure to hang out [...]
GameHammer Live Game Coding (Episode 10) June 9, 2019June 10, 2019Zoe Kirk-Robinson In this longer than usual episode, I have to tangle with the fact that in Episode 9 we actually ran out of memory [...]
GameHammer Live Game Coding (Episode 9) June 3, 2019June 3, 2019Zoe Kirk-Robinson Tonight on Live Game Coding, we’ve progressed to near the end of the game – but there’s a catch. The Amstrad CPC range [...]
Pac-Man review May 30, 2019May 30, 2019Zoe Kirk-Robinson Pac-Man is one of the best early arcade games around – it’s iconic in the truest sense of the word and I love [...]
Monty Python’s Flying Circus May 24, 2019May 24, 2019Zoe Kirk-Robinson Sometimes a game comes along that just works on every format it’s released on. Monty Python’s Flying Circus is one such game. In [...]
GameHammer Live Game Coding (Episode 8) May 19, 2019May 19, 2019Zoe Kirk-Robinson 2 This week’s episode is a roller coaster of bug fixing, new bugs and fixing those new bugs but there’s good progress on the [...]