GameHammer Live Game Coding (Episode 8) May 19, 2019May 19, 2019Zoe Kirk-Robinson 2 This week’s episode is a roller coaster of bug fixing, new bugs and fixing those new bugs but there’s good progress on the [...]
GameHammer Live Game Coding (Episode 7) May 12, 2019January 18, 2020Zoe Kirk-Robinson Some of the largest and most complex puzzles in a game require the largest and most complex code in the game; it’s only [...]
Features that set the CPC 464 apart from the competition May 8, 2019May 8, 2019Zoe Kirk-Robinson Amstrad positioned the CPC464 at the higher end of the home computer market; making it perfect for home office and small business users [...]
A Short History of Electronic Magazines May 7, 2019May 7, 2019Zoe Kirk-Robinson Magazines, right? Who reads them? Well… you, we hope – otherwise our whole website, which is basically an electronic magazine, is going to [...]
Meet the Strangest Joystick You Will Ever See May 6, 2019May 5, 2019Zoe Kirk-Robinson Joysticks have some very obvious uses in gaming: they enable you to replicate a little of the arcade feel in your home; they [...]
GameHammer Live Game Coding (Episode 6) May 5, 2019May 12, 2019Zoe Kirk-Robinson Coding a text adventure game sounded easy when I first sat down to create The Arbiter: Episode 1 (part of a planned series [...]
GameHammer Live Game Coding (Part 5) April 28, 2019April 28, 2019Zoe Kirk-Robinson The BASIC text adventure game has come along in leaps and bounds over the last few weeks, so this week’s episode of Live [...]
GameHammer Live Game Coding (Part 4) April 21, 2019April 21, 2019Zoe Kirk-Robinson Some days, you don’t make much progress forward in terms of the plot of a game but you do make a lot of [...]
GameHammer Live Game Coding (Episode 3) April 14, 2019April 14, 2019Zoe Kirk-Robinson The Live Game Coding continues and now our adventure game, The Arbiter: Episode 1, is really taking shape. In this week’s episode, Zoë [...]
GameHammer Live Game Coding (Episode 2) April 7, 2019April 7, 2019Zoe Kirk-Robinson In this second episode of Live Game Coding, Zoë continues to program her text adventure game The Arbiter: Episode 1 in Locomotive BASIC [...]