GameHammer Live Game Coding (Episode 6) May 5, 2019May 12, 2019Zoe Kirk-Robinson Coding a text adventure game sounded easy when I first sat down to create The Arbiter: Episode 1 (part of a planned series [...]
GameHammer Live Game Coding (Part 5) April 28, 2019April 28, 2019Zoe Kirk-Robinson The BASIC text adventure game has come along in leaps and bounds over the last few weeks, so this week’s episode of Live [...]
GameHammer Live Game Coding (Part 4) April 21, 2019April 21, 2019Zoe Kirk-Robinson Some days, you don’t make much progress forward in terms of the plot of a game but you do make a lot of [...]
GameHammer Live Game Coding (Episode 3) April 14, 2019April 14, 2019Zoe Kirk-Robinson The Live Game Coding continues and now our adventure game, The Arbiter: Episode 1, is really taking shape. In this week’s episode, Zoë [...]
GameHammer Live Game Coding (Episode 2) April 7, 2019April 7, 2019Zoe Kirk-Robinson In this second episode of Live Game Coding, Zoë continues to program her text adventure game The Arbiter: Episode 1 in Locomotive BASIC [...]
GameHammer Live Game Coding (Episode 1) March 31, 2019April 7, 2019Zoe Kirk-Robinson Tonight I began writing a text adventure game on an Amstrad CPC emulator. The coding process took quite a while but the game [...]